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Ultrapowa Clash Server 0.4.3.1

Discussion in 'Official Release' started by Ultrapowa, Dec 6, 2014.

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  1. Version: 0.4.3.1
    Release date: 6 December 2014 Released!


    [table][tr][th]Category[/th][th]Layer[/th][th]Description[/th][th]Status[/th][/tr][tr][td]New[/td][td]Game Content[/td][td]Troops upgrades are now properly saved[/td][td]Done[/td][/tr][tr][td]New[/td][td]Game Content[/td][td]Troops can now be trained (still a bit buggy)[/td][td]Done[/td][/tr][tr][td]New[/td][td]Game Content[/td][td]Troops can be stored in firecamps (beware, you can't remove them at the moment)[/td][td]Done[/td][/tr][tr][td]New[/td][td]Game Content[/td][td]Custom troops can be used to fight goblin maps[/td][td]Done[/td][/tr][tr][td]Fix[/td][td]Game Content[/td][td]PvE beta is back and fixed[/td][td]Done[/td][/tr][tr][td]Fix[/td][td]Server Architecture[/td][td]Game files (.csv) have been upgraded, it should fix custom patching issues[/td][td]Done[/td][/tr][tr][td]Fix[/td][td]Game Content[/td][td]Clan castle can now be properly upgraded[/td][td]Done[/td][/tr][tr][td]Fix[/td][td]Game Content[/td][td]Traps have been fixed and now properly save[/td][td]Done[/td][/tr][tr][td]Patch[/td][td]Server Architecture[/td][td]More code rework has been done[/td][td]Done[/td][/tr][tr][td]Patch[/td][td]Server Architecture[/td][td]Each server restart now generates a new ucslog file in "logs" folder[/td][td]Done[/td][/tr][tr][td]Patch[/td][td]Server Architecture[/td][td]Player actions are now logged in a debug log[/td][td]Done[/td][/tr][/table]
     
  2. Re: Ultrapowa Clash Server 0.4.3.0

    Thanks to Clash of Gem staff for their help in testing an debugging this version.
     
  3. A small fix for custom patching has been integrated. Version has been upgraded from 0.4.3.0 to 0.4.3.1.
     
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